Unlike Call of Duty 4 (Modern Warfare) which was developed by InfinityWard, this version of the Activision franchise is developed by Treyarch.
I and the industry overall were excited by what InfinityWard was able to accomplish with CoD4. And a lot of us gamers were bummed out *a bit* about WW2 shooters and the announcement of CoD5. But after playing the multiplayer beta I was just about having as much fun as I had in CoD4 despite the WWII guns and environments. That was a joyful feeling. And Treyarch has taken CoD5 to the next level in various areas:
- Better textures, lighting conditions
- Gun Recoil feels to me, a bit more authentic than CoD4
- More perks, levels and ways to achieve "XP" (stands for experience) points
- Maps I feel are designed to allow a greater level of multiplayer action, I feel. Every nook, corner, area, post, open ground .. feel like they have been designed after putting a lot of thought into the process. CoD4 were awesome too. Yes, but CoD5 is everything CoD4 was, but a notch better
Concluding thoughts - CoD5 multiplayer beta seems intense and should be loads of fun for days or months, heck I can see myself playing it here and there even in late 2009, early 2010. It is no ground breaker in many areas. CoD4 is a tough nut to improve on. And WW2 settings are detailed, crisp and allow for intense action scenes. That just makes the game gritty and super fun. I don't think CoD5 will be able to rack up game of the year status by many editorial personalities, but it will rejuvenate the hearts of Call of Duty fans and multiplayer shooter fans in general. It's like that perfect sequel, which always the shadow of its ground breaking prequel.
I am "GooLagoon" btw on Xbox live. Feel free to add me to your Xbox Live friends list if you too plan to enjoy CoD5.
Oh, I almost forgot - Check this Treyarch webpage for inside scoop on how the flamethrower was modeled and brought to life by the game's designers.